Result of building a TIN from scattered 3D points.
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Triangle indices [i0,i1,i2, i3,i4,i5, ...].
[i0,i1,i2, i3,i4,i5, ...]
Flat vertex positions [x0,y0,z0, x1,y1,z1, ...].
[x0,y0,z0, x1,y1,z1, ...]
Number of triangles.
Number of vertices.
Result of building a TIN from scattered 3D points.