Colorize points by intensity values (grayscale).
positions
[x0, y0, z0, ...]
intensities
Float32Array RGBA [r, g, b, a, ...] (grayscale, 0.0-1.0).
[r, g, b, a, ...]
Colorize points by intensity values (grayscale).
Arguments
positions— Float32Array[x0, y0, z0, ...]intensities— Float32Array of intensity values per point (0-255)Returns
Float32Array RGBA
[r, g, b, a, ...](grayscale, 0.0-1.0).